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Tuesday, June 22, 2010

Game Fixes

Between late last night and today, I made a few changes to the game. Most of the changes were to the Character Creation screen. I also changed the starting values of each race. Each race is no longer the same to start out with and each race has it's own strengths and weaknesses.

Androids - strength and dexterity are higher than other races. Slow powerlevel gain.
Changelings - powerlevel and speed are higher than other races. Slow strength gain.
Humans - strength and speed are higher than other races. Slow dexterity gain.
Namekians - ki and dexterity are higher than other races. Slow powerlevel gain.
Saiyans - powerlevel and strength are higher than other races. Slow ki gain.

I'm also going to be adding racial modifiers to the game. These racial modifiers will effect the way that you gain stats during leveling.

I have almost completed the "smarter" AI. Right now, the AI will choose between continuing to fight, using Solar Flare (or equivalent blinding attack), or healing with an apple or other food once it's powerlevel is below 10% of it's max powerlevel. I'm in the middle of adding the KI attacks to the AI now which should not take long. Maybe a couple of days at most between programming and testing.

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